Valorant Rules
1. Team
There are five members required for play with a maximum of five alternates.
1.1. Incomplete teams
A team may elect to start a game with fewer than 5 players on the map. They must complete the map before the missing player(s) can join. The team will play with a player down, no bots or random joins are permitted.
1.2. Team Roster Requirements
All players must have the Riot account being used to play in competition linked to their LeagueOS account. This includes subs and alternates. Players without this connection are not allowed to compete and no unidentified usernames are allowed in player roles.
2. Lobby Settings
For how to setup or join a custom lobby you can watch a video here.
The Home Team (the team listed on left in the bracket) will create the match with the following settings:
- Spectators
- Spectators should be in Coach’s Slot for matches to only spectate from their own team’s perspective
- Spectators must be the official twitch account and/or the approved coach account
- Mode: Standard
- Allow Cheats: Off
- Tournament Mode: On
- Overtime: Win By Two: On
- Play Out All Rounds: Off
- Hide Match Result: Off (This is required for automatic score reporting to work)
2.1. Additional Settings
For any streaming purposes, the observer or observed player must have Mature Content set to 'off'. This can be found in Setting -> General -> Show Mature Content
3. Match Format
3.1. Map ban protocols
3.1.1. Match regular season: Best of 1
Map Pool
- Ascent
- Icebox
- Fracture
- Haven
- Lotus
- Pearl
- Split
3.1.2. Map Selection protocol
- The home team bans a map
- The away team bans a map
- The home team bans a map
- The away team bans a map
- The home team bans a map
- The away team bans a map
- The remaining map will be played
- The away team selects their side for the game
3.1.3. Match Post-Season: Best of 3 (Qualifiers & State Championship)
Map Pool
- Ascent
- Icebox
- Fracture
- Haven
- Lotus
- Pearl
- Split
3.1.4. Map Selection protocol
- The home team bans a map
- The away team bans a map
- map selection will proceed as follows:
- The home team selects the map for game 1
- The away team selects their side for game 1
- The away team selects the map for game 2
- The home team selects their side for game 2
- The away team bans a map
- The home teams bans a map
- The remaining map will be used for game 3
- The away team will select their side for game 3
- Teams are also allowed a 5 minute break and substitute players between matches, if desired.
- Tournaments will be Best of 3 with the third round being swiftplay.
4. Coaching
- Coaches: Coaches are allowed as long as they are registered as a coach on the team. Coaches are not permitted to play.
- Coaches are not allowed to talk to players during the match. Coaches can only communicate with the players before the map starts, during tactical timeouts, and between maps.
- Coaches are permitted to be un-deafened in voice chat, but mic must be software muted.
5. Updates
Any new map and agents will be automatically banned for 2 weeks after its official release. Any new information regarding updates will be posted on the website and Discord server in the appropriate Valorant announcements section.
5.1. Current map ban
5.2. Current agent ban
6. Stoppage of Play
- Shortly after a pause is initiated, a reason must be given to the IEA representative acting as referee for the match (i.g: player disconnect, ping issues, technical difficulties, ect.)
- Each team will have 5 cumulative minutes to pause. When 5 minutes have been exhausted, teams are required to continue play. Both teams should consider keeping track of time.
- Each team is responsible for timing their pause (any issues should be discussed with the opposing team, coaches, and then IEA officials)
- In the case of a player disconnect, after the 5 minutes are used, the team must continue the game (4 v 5)
- If the player is able to reconnect, the player can rejoin the match.
- No subs are allowed to be subbed in the middle of a match.
6.1. Accidental Surrender
- Every precaution should be taken to avoid an accidental surrendering situation.
- However, should a surrender be done after the swap, teams are to replay from the score at the swap or both teams may agree to play a swiftplay instead. All players must choose the same agents regardless of decision and it will be on the same map. Teams should select the same sides as they started.
- The process of getting the score the same as at the swap should be teams meeting in an agreed upon location and getting eliminated in order to speed up the rounds. Stats will not be accurate and are not to have any bearing on the process of getting the score correct.
- Should the surrender be done before the swap, the entire match is to be replayed with both teams selecting the same agents and starting on the same side.
- The accidental surrender should be noted in the chat log and the match marked as disputed for IEA to make note of the issue. Should the IEA determine at any time that the action was deliberate the following penalty may be applied even if it was the first instance of it occuring.
- If the team doing the accidental surrender has done the action before either in the game or in the season, the team not doing the accidental surrender will be given the win on the game and a win for the entire match regardless of outcome.
- Should the forfeiting team, leave the lobby and make no intention of returning to the match, the team forfeited against may claim the forfeit. Note that this is not to be used to force a forfeit for power or internet outages outside of a teams control. In those cases a rematch following the replay protocols above should be followed if at all possible.
7. BM/Toxicity
- Our organization takes any forms of BM or toxicity seriously. Players should imagine that collegiate and professional recruiters may watch your game play at any time. Any form of BM or toxicity will not be tolerated and may result in warnings, player ban, team ban, and team removal from the season with no refunds. This includes but is not limited to:
- Teabagging (crouching up and down on a downed opponent or objective point)
- Body shooting (shooting a downed opponent where no prone ability is present)
- Body or objective tagging (spraying a downed opponent or objective point)
- Spamming voice lines
- Cursing in game chat
- Cursing in voice chat
- Use of any slurs or derogatory language in game chat, LeagueOS chat, or any other form of communication
We are here to have fun and compete in a friendly environment. Please keep that in mind when playing in our league. While we understand that not all schools can stream or record, we do ask for some kind of evidence if a report is made. It is hard to take action without evidence to point to.