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College Football 25 Rules

1. Match Procedure

1.1. Tournament Teams

  • A "team" will consist of one (1) Player.

1.2. Supported Platforms

  • PlayStation 5
  • Xbox Series X|S

1.3. Match Length

  • Best-of-1

2. Game Rules

2.1. Communication

  • Players will communicate using the LeagueOS chat to exchange usernames and add each other as friends so that a cusomt match can be created

2.2. Lobby Creation

  • The Home (left) team will create the match

2.2.1. Lobby Settings

  • Game Mode: Quick Play
    • Select "Play A Friend"
    • Select "Create a Game"
    • Skill: Varsity
    • Playbook: Any
    • Fatigue: Off
    • Injuries: Off
    • Quarter Length: 5 minutes
    • Weather: Off
    • Select "Send Game Invite"
    • Overtime will decide all ties

2.3. Stoppage of play

  • Each team is permitted one "Pause" per match in the event of a disconnection or hardware/software malfunction
  • Pauses may last no longer than 5 minutes regardless of the status of the originally impacted player
  • Teams are required to ensure both sides are "Ready" in the chat prior to lifting the pause.

2.4. Remake Procedure

  • In the event of a server crash that impacts both players, the game may be remade. Team selection must stay consistent with the previous iteration of the game, and the rest of the game will be played out in full.

3. Team Selection

  • Select one of any of the current 134 FBS teams only
  • No player created teams
  • No legends teams
  • Opponents can pick the same team (ie Oklahoma Sooners vs Oklahoma Sooners). Wear the Home uniform and Away uniform that corresponds with what team you are for the match

4. Score Reporting

  • Report the final overal score of the game (ie: 24-7) due to only one game being played. Points differential will play into the overall rankings of the league.
  • Forefeits will be considered a 21-0 ( a three touchdown loss), so that forefeits more accurately tie in with the points differential ranking system.